The Samurai are incredibly cool. Even those of us that aren't die-hard weebs can recognise this. Ancient Japanese warriors that are masters of martial arts, wear insanely cool decorative armour, and would rather disembowel themselves in order to die honourably than be captured.
How thoroughly badass is that?
We want to see Sucker Punch honour this with cool and historically accurate combat. The Samurai practised many different fighting styles from the ancient Asian world, the main ones being Judo, Jujitsu and Aikido. At the core of these martial arts was self-defence, they were not violent and aggressive techniques, they were designed to use the enemies aggression against them, using their movements and momentum to counter strike.
Although these fighting styles were primarily for self-defence, they were still deadly. We've all seen those Samurai movies that depict a slow, calm buildup followed by short, explosive action that is over within seconds. That is how the Samurai fought.
They didn't draw combat out. They wanted to kill as quickly, humanely, and efficiently as possible. Ghost of Tsushima should reflect this, and the recently released gameplay footage suggests that it will. We just hope it feels as impressive as it looks.