GTA V: 4 Ways That Rockstar Can Reinvent Multiplayer

Free Roam Gangster ParadiseRed Dead Redemption provides a strong basis for proof that Rockstar can create a truly engaging open world lobby for gamers to explore and venture through with friends. It provided a hub for forming a possie and dominating from town to town on horseback as you explore the vast wild west. If that wasn't enough, challenges from single player awaited you. Skinning different animals, raiding gang hideouts, and sparking numerous free roam antics awaited you. Gathering around sign posts allowed you to initiate a wide range of multiplayer matches with players from the free roam lobby. Now, imagine the wild west frontier replaced with the urban jungle. The entire map of Los Santos open for your Crews control, merely lying in wait for your domination. Rockstar could create a dynamic environment that is populated with NPC's reacting to your Crew's actions in the world. Challenges such as robbing banks or stores, and escaping to your hideouts, as the police follow in pursuit could litter the map. It wouldn't stop there. A sandbox open city simply waiting for a rival crew drop in, and initiate an entirely new set of dynamic objectives that have your crew vying for domination of Los Santos. A rival crew initiates a turf war, where you must round up members of your gang as they pile into your customized SUV. Your gangmates hanging out of the windows with their AK's in tow, and colors displayed. Flying through the streets, you watch as your rival gang opens fire, and the battle for domination has only just begun. Rockstar could even include a form of gang economics, where different gangs can choose to sponsor a range of illegal activities. Imagine being a gang specializing in drug distribution and sparking an alliance with a rival gang, rounding up your crew for the meet, and come discover that your deal is a double cross. A rival gang lies in wait to help get the drop on your crew. This type of situation could make for some truly outstanding gameplay experiences, and depending on the outcomes, result in higher (or lower) payouts for your gang. With both Grand Theft Auto IV and Red Dead Redemption built on single player sandbox campaigns that then lent themselves directly to some form of Free Roam multiplayer, this doesn't seem like such an unfathomable possibility for GTAV.

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