GTA V Multiplayer: 5 Things We Want To See

2. New Game Modes...Zombies!

Deathmatch, team deathmatch, racing and free roam are expected in a GTA game. With this being the €œmost ambitious€ GTA yet and with multiplayer being €œequally important€ as the story, could Rockstar stretch far enough to include zombies? With a very popular modding cult adding zombies to Liberty City, we know the want is there. Without a zombie popping horde mode from the get-go, perhaps some future DLC could see wandering wretches tumbling down Mount Chiliad and plaguing Los Santos. Yes, it happened in Marston€™s Undead Nightmare, but it was very well received. The overrun online mode was the only option of play, other than free roam, I found myself returning to - even now. When it comes to mindless killing (a staple for many GTA fans), then zombies can€™t be beat, literally! Aside from walkers, hordes could include surviving waves of LSPD, or gang goons, in an arena that takes the form of a warehouse, army base or building site. You can€™t deny this would have great replay value, while remaining firmly within the surroundings our three protagonists would know. A revamped cops and crooks mode is a must; it wouldn€™t feel as alone in the whole set up as it did in the last game if the player had the opportunity to help the police in free roam. I€™m not calling for LA Noire to be plonked into GTA€™s free roam, but the public enemy idea worked really well in RDR; it should be expanded on for GTA V.
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Benjamin is a TV, game and music lover trying to squeeze meaning out of everything he can... when not cooking or drinking! Those last two may not be mutually exclusive.