2. New Game Modes...Zombies!

Deathmatch, team deathmatch, racing and free roam are expected in a GTA game. With this being the most ambitious GTA yet and with multiplayer being equally important as the story, could Rockstar stretch far enough to include zombies? With a very popular modding cult adding zombies to Liberty City, we know the want is there. Without a zombie popping horde mode from the get-go, perhaps some future DLC could see wandering wretches tumbling down Mount Chiliad and plaguing Los Santos. Yes, it happened in Marstons Undead Nightmare, but it was very well received. The overrun online mode was the only option of play, other than free roam, I found myself returning to - even now. When it comes to mindless killing (a staple for many GTA fans), then zombies cant be beat, literally! Aside from walkers, hordes could include surviving waves of LSPD, or gang goons, in an arena that takes the form of a warehouse, army base or building site. You cant deny this would have great replay value, while remaining firmly within the surroundings our three protagonists would know. A revamped cops and crooks mode is a must; it wouldnt feel as alone in the whole set up as it did in the last game if the player had the opportunity to help the police in free roam. Im not calling for LA Noire to be plonked into GTAs free roam, but the public enemy idea worked really well in RDR; it should be expanded on for GTA V.