Released exclusively for the PC, the 'Director Mode' from GTA V's desktop release was an interesting concept. It's not exactly going to be something that appeals to everybody, but it's intriguing nonetheless - being able to craft and create different 'scenes' and scenarios once again opens up the Grand Theft Auto cannon, allowing Rockstar to fire out boasts of yet another game feature. Keeping gamers playing long after the end credits have rolled on the story has never particularly been a problem in GTA games of the past, including V, but if VI could add more to the party, why not? Traditionally, there are even players who flat out ignore the story altogether, instead preferring to create their own brand of mayhem away from missions. This 'Director Mode' could thus be right up the ally of those players, ones who enjoy having the freedom to conceive their own Grand Theft Auto moments, and it should definitely stay in the upcoming GTA VI. Almost everybody who has played the games has a unique story to tell and this feature opens up the opportunity for people to retell those tales in the most awesome way possible.
Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.