Marvel Ultimate Alliance 3 Review: 7 Ups & 6 Downs

2. Gameplay And Levels Can Get Repetitive

Marvel Ultimate Alliance 3 Sandman
Marvel

As with the structure of the plot, the gameplay and levels can also become repetitive and formulaic as the game goes on.

Each often play out extremely similar, with a few variations here and there. Sure, one chapter might introduce portals you need to navigate to get around, while others might shift to a top-down perspective and have you dodging spotlights, but these are more quick distractions rather than major alterations to the gameplay.

Likewise, the "puzzles" are similarly implemented as a means to waste your time rather than anything else. They provide no challenge, and feel like a transparent way to break up the constant combat for brief interludes.

Some levels introduce interesting gimmicks, like being chased by the Juggernaut, and the boss fights in general - with their unique attack styles and weaknesses - do enough to shake up the gameplay and keep things interesting, but outside of that, there isn't much variety.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.