Marvel Ultimate Alliance 3 Review: 7 Ups & 6 Downs
2. Gameplay And Levels Can Get Repetitive
As with the structure of the plot, the gameplay and levels can also become repetitive and formulaic as the game goes on.
Each often play out extremely similar, with a few variations here and there. Sure, one chapter might introduce portals you need to navigate to get around, while others might shift to a top-down perspective and have you dodging spotlights, but these are more quick distractions rather than major alterations to the gameplay.
Likewise, the "puzzles" are similarly implemented as a means to waste your time rather than anything else. They provide no challenge, and feel like a transparent way to break up the constant combat for brief interludes.
Some levels introduce interesting gimmicks, like being chased by the Juggernaut, and the boss fights in general - with their unique attack styles and weaknesses - do enough to shake up the gameplay and keep things interesting, but outside of that, there isn't much variety.