Mass Effect 4: 10 Killer E3 Announcements BioWare Must Make
6. Multiplayer
Staunch fans of BioWares instant-classic space RPG may care as much about Mass Effect 4s multiplayer suite as a Krogan would about a starving Salarian, but it is hard to deny that an announcement pertaining to somehow building on the surprisingly good multiplayer of Mass Effect 3 would be a well received one. We couldn't really blame ourselves for expecting the normal, dreary selection of tacked-on online game modes going into Mass Effect 3 a deathmatch, team deathmatch, king of the hill, free-for-all and capture the flag (probably given some silly names in a feeble attempt to mask their unoriginality) if we were lucky. What we got was an incredibly addictive co-op based horde mode which challenged a crack-team of you and your friends to survive wave-after-wave of enemies with the difficulty increasing with every passing minute. Far from being a tacked-on distraction from the main campaign, the multiplayer was a highly enjoyable romp in its own right which provided a pleasant break from the single player component. The announcement that the horde mode will make a return in Mass Effect 4 would be good news, as would a promise from BioWare that endeavoured to fix the network issues which at times threatened to ruin a good multiplayer mode. However, what would be a massive E3 announcement would be if Mass Effect 4 were to be made available on Steam: the first two games were, but disappointingly the third was not. If Mass Effect 4 were supported on steam, the games online community would be sure to receive a huge increase.
Hailing from South East London, Sam Heard is an aspiring writer and recent graduate from the University of Warwick. Sam's favourite things include energy drinks, late nights spent watching the UFC with his girlfriend and annihilating his friends at FIFA.