Mass Effect Andromeda: 9 Overlooked Positives Nobody Wants To Admit
4. Ditching Renegade & Paragon
Though the series' prior Renegade/Paragon morality system was a bold attempt to make character agency less-binary, its exclusion here isn't at all to the game's detriment, but in fact quite the opposite.
Andromeda's more wide-open dialogue choices feel like they create a more believable human being, whereas the Renegade/Paragon options were too transparent and didn't leave enough middle-ground. You basically ended up a total maniac or a boring squeaky-clean hero.
Considering that palpable emotional intelligence is an area where video games typically still falter, it's refreshing to see the game create semi-authentic characters, while not pressuring the player to worry too much about whether they're a baddie or a goodie.
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