Metal Gear Solid: The Phantom Pain - 10 Insane New Features You Must See

8. An All-Detecting Sonar Blast

Continuing to fly a nanomachine-enhanced middle finger in the face of the idea that high-tech hologram technology and biometric-reading binoculars didn't exist 30 years ago, Snake now has access to a suitably badass-looking sonar smart-bomb to tag enemies. In Ground Zeroes we got a taste of how the new radar-less world was going to operate, and initially that was through carefully scouting ahead with your binoculars, waiting a couple seconds on a target for the game to tag them, and then keeping tabs on where they headed - as you could see silhouettes through walls afterwards. Here though Snake drops into a lush jungle area only to then pound on the floor, sending out a shockwave of digital information that pings back a bunch of icons relating to points of interest such as enemies and other creatures ahead. Very slick indeed, just don't try to think about how it works too much.
Gaming Editor
Gaming Editor

Gaming Editor at WhatCulture. Wields shovels, rests at bonfires, fights evil clones, brews decoctions. Will have your lunch on Rocket League.