PES 2015: 10 Improvements Konami Must Make

9. Editing Suite

In the late PS3 days, the editing suite was the most powerful tool available to any PES fan. Finally, the screams of €˜Come on North London!€™ could be drowned out with screams of the real team names. Teams walked out draped in sponsorship that fans are used to seeing week in and week out and despite the argument that purists play the game for how it handles, it has always disgruntled every PES fan to see that no difference has been made in the licensing area. So imagine the surprise when the newest addition to the PES family has had its editing suite entirely ripped apart. Some blame has to lay at Sony and Microsoft's door for this one as the PS4/Xbox One are still stopping users from uploading their own photos, therefore disallowing the creation of kits to lay over the top of the fake ones in the PES games. But why didn't they use a bit of imagination? Why couldn't they have papered over the lack of editing by introducing a system similar to that done by the previous WWE games? The introduction of a pixel editor - like the old fashioned PS2 games - where clever people can create the logos themselves and then share them across a central HUB would have been the perfect answer. Players could download the newest kits and due to it not being done by Konami, forgo the copyright and licensing laws. Anything would be better than the streamlined version of the suite this year.
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What's to tell people? I am a middle aged Yorkshireman obsessed with Bad Religion, The Simpsons, movies and anything to do with gaming. I love everything to do with Final Fantasy, Metal Gear and will hold a discussion with anyone about anything in games.