PlayStation 5 Review - 7 Ups & 3 Downs
5. Everything About The DualSense
Potentially Sony's secret weapon - though it could go the way of the PS4's LED bar or the PS3's SixAxis controls - the DualSense is a brand-new controller built with various points of "haptic feedback" in mind.
We're talking pressurised triggers that "push back" or "lock up" to represent what's happening on screen. Want to fire a web as Spider-Man? You'll have to depress past a tension point on the trigger to simulate Spidey clicking in one of his web-shooters. Firing a bow and arrow in The Pathless comes with a nice "strain and release" sensation that only compliments the action.
Astro's Playroom though, is where all this tech shines brightest.
As a free game pre-installed on every PS5, Astro is built to show off every facet of this new controller. Its high fidelity motors rumble and "pop" to simulate weather effects, and there's a depth to the unit's movement when walking on sand or treading in waist-high water.
The DualSense also comes with a built-in microphone, meaning you can hit record over a captured piece of gameplay or respond to a friend through the messaging app, then speak directly into the controller.
Honestly the sound quality wasn't anything great, but you can alter the input level and it's serviceable enough.
Last is the renaming of the Share button to "Create". It largely functions the same - tapping to take screengrabs - but there are new settings that let you start and stop recording with a double-tap. I highly recommend turning this latter option on if you're recording a lot of footage, as it's a huge time-saver.