PS4 And Xbox One: 9 Ways To Improve Every Future Game

3. Show Players Why It's Next-Gen

Batman Mass Effect Shadow Of Mordor PS4 and Xbox One are the most socially connected consoles the games industry has ever seen. Players are capturing, sharing and spectating games like never before, and it€™s high time the development side got in on the action. Insomniac Games, best known for the Ratchet & Clank franchise and upcoming Xbox One exclusive Sunset Overdrive, is setting the example on this one. Their next project, Slow Down, Bull, will be streamed live throughout its development process (not all the time, mind you, but weekly), putting the progress of the game directly in front of consumer eyes. This nails what countless marketing campaigns struggle to do: allow player feedback to play a live role in the creative process and remind players that the game they€™re interested in is a very real, growing project, not just a name. There€™s no reason for total silence in such an interconnected age. A few minutes of footage here, a picture there, even a biweekly Q&A€”any interaction can go a long way in holding player interest and, more importantly, allowing fans to interact with devs, both sides working to make their new game the best it can be. Well, maybe some fans will do nothing but shout from their soapbox. Trade-offs.
Contributor
Contributor

A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games? Well that doesn't sound anything like me.