PS5: 10 Most Promising Details You Haven’t Heard About
9. Shaking Up The Controller
Vibration in controllers has been around since the original PlayStation's DualShock controller, as well as many other consoles, as a means of feedback for players. Originally a pair of counterbalanced motors, it wasn't long before everyone became accustomed to it.
But what Sony wants to do this time with its new controller, is instead rely on haptic feedback and adaptive triggers. What this means, in essence, is rather than two gyroscopic motors in the bottom of the controllers handles, controller feedback will respond differently depending on the situation. It's not an entirely new concept, with Xbox One offering haptic responses in their pads, but Sony hopes to improve on that immersion.
Adaptive triggers, however, is a concept that allows developers to programme controllers to respond to what's happening in-game. For example, if you're walking through mud, the controls will feel tougher than say, sliding a car around corners. Or that drawing a bow will have some real resistance and feel more realistic.
It's a bold claim, as Xbox have already dabbled in haptic controllers too, so we'll have to wait and see.