Rage 2: 10 Features That Prove It's Better Than DOOM
4. Diverse Environments
The original Rage had its fair share of problems, one of which was its art direction that employed the color scheme of a bowl of Cheerios. The open world was so devoid of color and life, it made exploration a chore. No matter what, some splashes of vibrancy to an open world can give it the appearance of life and personality, even if it secretly lacks a pulse. Rage 2 learns from its predecessor, takes a page from Far Cry: New Dawn's book, and makes the post-apocalypse mighty colorful.
But it isn't just the color palette, it's the environments too. While DOOM had superb level design, environments largely blended together and rarely felt too distinct. Rage 2 makes a habit of switching up the look and feel of each biome spread across the map. Yes, there's a whole lot of desert to behold, but there are swamplands, forests, and even cities too.
Avalanche and id have created a world that never looks too similar for too long. Making the environment diverse and vibrant was one of the developer's primary goals, and the effort clearly shows.