Resident Evil 6: 14 Reasons Why It Sucks

12. Hand-to-Hand Combat

Hand-to-hand combat was introduced in Resident Evil 4, whereby you could take on the zombie horde with your hands, albeit to a restricted extent. However, in the Resident Evil 6 demo, it often proves beneficial to stop shooting at the masses and simply start kicking. Three simple boots and a zombie will basically die, despite not having its head removed from its body; it makes the game feel exceptionally arcade-y, and seems to dilute the threat of the enemy considerably. The whole point of zombies in everything from Romero's films to the earlier games has been that they are exceptionally strong, and taking them on in weapon-free combat is not a particularly clever idea. Now that, in this game, our intrepid heroes can take them out with a few careless swipes, the enemies, no matter how much more advanced they claim to be, seem weak and feeble by comparison.
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Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.