Sekiro Shadows Die Twice: 10 Optional Bosses You Need To Fight

7. General Kuranosuke Matsumot

Sekiro Shadows Die Twice
Activision

General Kuranosuke Matsumot is ready to fight as soon as you reach the Ashina Castle. While the first idol in this area branches off into a whole host of different paths, heading straight forward will take you up a flight of stairs to a dead-end where the mini-boss and a bunch of his goons lay in wait. As always in these scenarios, it's advised to take out the minions first, preferably through stealth deathblows.

Once they're dead, you can face the General one-on-one, and while his attacks do a lot of damage if they connect, he isn't too much trouble. His patterns are pretty similar to the other Samurai you fight in the game, and it's only really grabs you need to be careful of. It's best to get a few hits into his health first though, as while dealing posture damage isn't too difficult, it regenerates at a pretty rapid rate.

Though he's easily ignored, you want to take him on as early as possible for that helpful prayer bead and the items he's guarding.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.