Sekiro: Shadows Die Twice - 7 New Gameplay Details You Need To Know

4. Branching Pathways From The Beginning

Sekiro shadows die twice
FromSoftware

Dark Souls was defined by the interconnected world of Lordran, with pretty much every single location circling back to the main hub area, the Firelink Shrine.

Even better, when you first arrived there at the game's start you were given multiple branching pathways to initially explore, rather than simply one set route. While a lot of these pathways would be far too difficult to traverse at level one, the developers still gave you the freedom to tackle the early game in whatever order you wanted.

The developers have moved more and more away from that kind of design with every release since, but they confirmed at Gamescom that, while the world may not be as intricately connected as Lordran, there will be branching paths from the get go and multiple ways to tackle the story.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.