Spider-Man PS4: 10 Problems The Sequel MUST Fix
6. Accessibility
There is increasing discussion within the gaming industry about game accessibility. While some developers like From Software take pride in the intense difficulty of their games, more and more developers are including extra settings to assist players get the very best experience. One of the best examples of these efforts came in the most recent Tomb Raider instalment, with Crystal Dynamics offering the ability to customise the difficult of certain aspects of the game.
Insomniac did a good job with Spider-Man PS4, offering an assortment of difficulties and visual tweaks. Yet as the industry strives for more inclusivity, there is still some options the developer could include. For instance; even with quick time events turned off, there are still a number of situations within the game that still utilise the mechanic.
Some fans also reported that the swinging system could be quite difficult at times and took to the internet to see if there was any kind of assist mode available. For the next instalment, the developers should consider including a web swinging setting, perhaps offering a tiered system. This could enable fans to choose from the classic swinging system, an assisted system and an advanced system using multiple buttons to swing.