Star Wars Jedi: Fallen Order Hands On - 10 Things We Learned
9. Camera Can Be An Issue
For all that Fallen Order's combat feels like a breath of fresh air (at least in respect to licensed video games), it does unfortunately stumble on occasion. Players lock onto enemies by pressing in the right thumbstick, and cycle between targets by flicking it either to the left or right in accordance with however many troopers/animals are on screen at a given time. It's relatively fine out in the open, but when the action heads in doors, things can get disorienting pretty quickly.
It's not a major issue by any means, but juggling the camera whilst trying to adjust who you're targeting devolved some of the combat encounters from artful duels into panicked melees, which seems like the opposite of what Respawn are going for with the game's combat.
Again, combat encounters worked great for the most part - but the camera could be a little more consistent when multiple enemies start to converge.