Star Wars Jedi: Fallen Order Hands On - 10 Things We Learned
6. Being In The Stinger Mantis Might Just Be The Best Thing
Star Wars isn't short of iconic spacecraft, and it just so happens to be the case that a lot of expanded universe material has generated iconography of its own. The Old Republic games had the Ebon Hawk, while Star Wars Rebels introduced the Ghost, which has since appeared in Rogue One: A Star Wars Story and is set to do so once again in The Rise of Skywalker.
Fallen Order, meanwhile, has the Stinger Mantis, a brand new starship piloted by Greez Dritus, a Latero male who works alongside Cere Junda and Cal Kestis in the game's story. The ship itself already has a striking design, but the best thing about it is the interior, which is fully explorable and serves different functions for the player to use.
Respawn effectively let the player play the loading screen. When Cal selects a new destination from the holo map, you get to see Greez get into the pilot seat, the ship take off and then enter lightspeed. You can walk around freely as this happens, and choose to customise Cal's lightsaber at the workbench, or even admire the ship's terrarium, which you can fill by exploring and collecting plants from different planets.
Lastly, to come out of hyperspace, all Cal has to do is walk up to the cockpit, sit down, and strap in. The ship comes out of lightspeed, and you get a cutscene of it coming into land. It's cinematic and fairly seamless, and it's just nice to be able to sit down and explore a fully realised starship interior given previous Star Wars games have never really given players the opportunity to do so.