Star Wars Jedi: Fallen Order Hands On - 10 Things We Learned

4. It's Trying Something Different With The Era

Star Wars Jedi Fallen Order Cal Kestis
EA

The gap between Episodes III and IV has actually been relatively well traversed in the expanded canon, which is why the announcement that Fallen Order would be set in that timeframe wasn't greeted with excitement across all corners of the Star Wars fandom. The animated cartoon Star Wars Rebels was already exploring that particular period, and other video games, like The Force Unleashed, had done the same years earlier.

Fortunately, from what we were shown, I think it's fair to argue that Fallen Order is trying something genuinely different with the period than what was seen in those other offerings. Yes, on a base, surface level it is another story about a fugitive Jedi on the run between Revenge of the Sith and A New Hope, but - without spoiling anything, because we're not allowed - Respawn are doing something genuinely new and fresh with their story, even while citing Episode IV as a major touchstone in articulating their version of a galaxy far, far away.

Aesthetically they've already found something that's both recognisably Star Wars and their own thing, and the addition of brand new planets is refreshing also.

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.