Star Wars Jedi: Fallen Order Review - 5 Ups & 3 Downs

1. It's The Game Star Wars Fans Have Waited A Decade For

Star Wars Jedi: Fallen Order Second Sister
EA

When EA and Lucasfilm look back on the last generation of Star Wars games, it's likely both parties will draw negative conclusions. EA did resurrect the cult-favourite Battlefront IP and DICE weathered controversy with both releases to deliver two genuinely great titles, but there's no ignoring LucasArts' legacy or how the most beloved Star Wars games were single-player offerings.

To that end, the high-profile cancellations of Project Ragtag and Project Orca - two separate single-player Star Wars games - have led many to believe that EA doesn't see value in a single-player Star Wars game. Development on Fallen Order commenced before the publisher acquired Respawn outright, while the way the title was marketed before launch also ran into criticism when it became clear demos weren't showing the game's true focus.

But, for all the controversy, waiting and just general 'whateverness' when it comes to EA's Star Wars, make no mistake - this is absolutely the game Star Wars have been waiting for. Overdue in many respects but arriving at just the right time (a whole month before the Skywalker Saga draws to a close) Fallen Order reiterates the value of Star Wars single-player titles, and ranks alongside the very best licensed games ever released.

It isn't without its problems - and the lack of polish can derail it at times - but in whisking players away to a galaxy far, far away, Fallen Order succeeds and then some.

Final Rating - ★★★1/2

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Star Wars Darth Vader
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1. Lord Tyranus Trained Qui-Gon Jin.

Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.