1. It Should've Been Released In March (Or Maybe Even June)
The biggest reason Street Fighter feels disappointing comes from all the of the above, but mainly because Capcom have been very open about everything that's coming further down the line. We know March will bring another character and a bunch of updates in terms of (hopefully) detailing how to play for newcomers, and we know June will herald in a full Story mode. In between these two things (and there'll be more specific 'packs' of content coming, too) the online mode will get more stable, other bugs and glitches will be smoothed over, and SFV will become a far more 'full' game. The following question then, can be applied to Destiny after-the-fact, MGS: Ground Zeroes/The Phantom Pain and the upcoming Hitman; would we rather wait longer for a complete game, no matter how long it takes, or buy what the developers have put together at a given point in time, seeing them iterate over the coming months? The very idea of Early Access is built around this mentality; paying top dollar for a given game, and watching it come together in the future - the mentality going in (and that's key here) being that what you're buying is only a first step. In Street Fighter V's case, and where all of this gets real sour, real fast, comes from selling what should be classified as an Early Access title for full price, off reputation alone. Let us know in the comments how you're finding Street Fighter so far, and what features you want restored first!