The Best X-Men Games No One Played

4. Discovering A Whole New World

X-Men Legends
Raven Software

The first X-Men title in Raven's series arrived in 2004, a year after X2 and X-Men: Evolution's final episode. Marvel's mutants continued to rule the airwaves however, and Legends was poised to fill the gap perfectly between the franchise's bigger outings. Turns out it'd also do a whole lot more than that though, with Raven using the game as an excuse to dive deep into the comic's mythology, and provide a comprehensive education in the process.

I encountered Legends at the same time I was starting to get into comics more seriously - or as seriously as you can when you're an eight year-old in the UK. They were huge, and boasted an appeal most other properties didn't, and yet the X-Men still proved elusive, boasting a scarily detailed continuity that can prove off-putting to even the most seasoned comic book fans. Fortunately the game bore that in mind when it came to its story, setting itself in a world inspired by the comics that included a complete look into their entire history, and was told from the perspective of a new student.

Magma, portrayed by veteran voice actor Cree Summer, is that student. Players explore the X-Mansion from her perspective, and are thus able to conduct conversations with various X-Men who can then basically dump exposition in an organic way. It feels more natural that way, and as Magma grows more familiar with the X-Men, so too does the player.

X-Men Legends
Activision

It's such a clever touch, and Legends' many nods to the comics certainly helps. Players can bide their time trying out trivia, playing flashback missions and talking to other X-Men in the mansion. Factor in the huge roster of playable and non-playable characters, and it's fair to say you could do a lot worse as far as introductions are concerned.

Most adaptations of comic book source material can never really delve in as deep as they want to with a given property, but both Legends games worked as enjoyable RPGs and as a resource for fans to really explore the nooks and crannies of the X-Men's world; the stories touched upon classic arcs involving seminal heroes and villains from Marvel's library, while trivia games and different flashback stories fleshed out their decades-long history.

Comic book games never really dove this deep with their exposition, but Legends made it enjoyable and accessible - something no one ever tends to really dwell on.

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WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.