The Call Of Duty Sequel Activision Needs To Make (But Never Will)
2016's Public Enemy No.1
Now, that statement might come as a shock to some, because IW is one of the most hated COD games in the fandom. Its legacy, ultimately, is one of ruin, controversy, and disaster. The launch trailer for the title is one of the most downvoted in history, boasting a whopping 3.8million dislikes compared to only 614k likes.
However, its reception isn't entirely down to the game itself, but more about where Call of Duty as a whole was in 2016, and the terrible way Activision marketed the title.
Back then, fans were yearning for a return to the classic boots-on-the-ground gameplay the series made its name on. Years of sci-fi leaning releases, double-jumps invading the multiplayer and lack of innovation made Call of Duty look like a sheep for the first time in its history, copying competitors like Titanfall rather than leading the industry.
Consequently, when Infinite Warfare's first trailer dropped, showing actual space battles and zero-g firefights, fans let Activision know about their displeasure with the series' overall trajectory. Infinite Warfare was proof, to them, they hadn't been taking their criticisms seriously.
Adding to the negative press before anyone actually had a chance to play the game was perhaps the biggest misstep Activision has ever made as well. And that's saying a lot considering the company we're dealing with here...