The Division: 10 Crucial Questions Ubisoft Must Answer
8. Is It Less A Game And More A Platform For DLC?
Ask yourself, how much content are you really going to get in the 'vanilla' version of the game? Because I can guarantee it won't be a few year's worth. You have to believe Ubisoft noticed just how Destiny's initial stumble eventually led to gargantuan profits (they even sold dance emotes. DANCE. EMOTES), ensuring that if a game plays well enough at its core, the players will funnel endless cash into experiencing as much as possible. Once you've established something like the firing of a gun to feel incomparably fantastic, all that's left is to strip back the rest of the experience and drip-feed the consumer the content that actually gives a purpose to doing so. It's business-minded gaming at its most venomous, and you can bet your bottom dollar we'll be seeing 'content packs' and other random quests available for years to come.