The Elder Scrolls 6: 9 Fan Theories That Must Come True

7. A Narrative Where The Character Isn't "The One"

skyrim dragonborn
Bethesda

While the narratives of each instalment in The Elder Scrolls series have all been wildly different, covering completely divergent time periods and characters, they've all been linked by one common theme: the player is always "the chosen one".

Never just some random guy off the street, you're always occupying the role of someone destined for greatness, with their story already written in the stars. That's been a formula that's worked as well, as it's an immediate excuse to give the player an array of interesting powers and a drive to set them out on a journey they can make their own.

Going forward though, it would be better for Bethesda to opt for a different approach; one that worked so well for Obsidian in Fallout: New Vegas. Being the chosen one is cool, but just being a regular person and being able to forge your own legacy goes a long way in making your character feel truly yours, and opens up the creative possibilities for the writing staff to make the protagonist far more relatable.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.