The Witcher 4: 5 Ways To Do The Perfect Sequel
1. A Non-Witcher Title
What if 'The Witcher 4' wasn't about a witcher at all? The idea sounds far-fetched, but not entirely out of the realm of possibility. CDPR has already delved into it with Thronebreaker: The Witcher Tales, an RPG where the player controls Meve, the queen of Rivia, and embarks on her journey as a ruler.
Indeed, put the monster hunting and the Gwent aside, and the world of The Witcher is still a vibrant fantasy land with several factions vying for power through the forging of alliances, ruthless backstabbing, and the use of strategic warfare, Game Of Thrones style. In The Witcher 3, two essential questlines involve deciding the outcome of the war between the North and Nilfgaard and choosing who will sit on Skellige's throne.
Take it one game back to The Witcher 2: Assassins Of Kings, and it becomes clear just how much the political aspect of the world is deserving of its own story. While, naturally, the game had its fair share of monsters for Geralt to slay, it revolves around a dark plot to assassinate the monarchs of the Northern Realms, with the killer's motives remaining unclear until the very end thanks to the amount of unexpected twists and shocking revelations throughout the story. Playing through the game could feel like watching high quality TV.
There is no shortage of material in Andrzej Sapkowski's universe for CDPR to make a title about without heavily relying on a witcher. The world's charm largely comes from how fleshed out and real it feels, which is thanks to its excellent characters and background.