Tomb Raider: Ranking Every Game Worst To Best

14. Tomb Raider (GBC)

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Have you ever played a 2D platformer on a quite limited, mechanically archaic handheld device before? If you answered yes, then you've played the GBC port of Tomb Raider and you may not even realise it. Don't allow that to take anything away from the overall end product. However, as a transitional iteration from 3D to 2D, with very limited hardware, the game itself is rather impressive.

It's unfortunately just not going to hold a candle to nearly any of the other stellar titles in the series.

Let's weigh up the pros against the cons.

Pros: Until portable gaming became revolutionised with the introduction of both the Nintendo DS and the Sony PSP - both of which gave a new lease of life and innovation to what was becoming a subpar substitute as opposed to console gaming - it was immaculate for the time of its release. The gameplay was as fluid as most "realistic" games on any of the 2D handhelds and the developers did an incredibly commendable job with the limitations. Not to mention that it remains the best of the handhelds from this era.

Cons: It's borderline unplayable in this day and age. Which, in itself, renders it an obscurely obsolete piece of media that is doomed to fall into the realms of inconspicuous of platformers from days gone, with no little to no one remembering it.

Until reading this, did you even recall that this title existed?

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My name is Callum Marsh, but people tend to either call me Cal or Marsh (very creative, I know). Contact: Callumarsh@gmail.com