9. More Variety On Entrances
There will be those that disagree, but some of the entrances in WWE 2K16 just felt pretty lifeless and boring. Length can be an issue too, leading to players skipping entrance sequences routinely after seeing them a couple of times. In fairness to 2K Games, they are really reliant on the stars available in WWE. That said, there were too many dull portions of entrances, leading to players twiddling their thumbs. Custom entrances for created wrestlers is something that needs to be addressed too. In previous WWF and WWE games, there were so many options for created characters. The sheer amount of variation available in how a character simply walked to the ring was awesome, but it's something that's been glossed over in more recent titles. In short, if players want their create-a-wrestler to stumble towards the ring like he/she has just been beaten up backstage, it should be an option. Alternatively, what if someone creates Razor Ramon - for example - and wants to use familiar entrance moves of the 'Bad Guy'? Both have been included before, and it'd be nice to see more custom entrances, rather than the option to simply map an existing WWE star's routine onto a created character.
Jamie Kennedy
Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.
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