WWE 2K22: 10 Things 2K Must Get Right

9. The Day One Launch

Edge WWE 2K22
WWE/2K Games/Twitter/@WWEonFOX

This is really important.

The core audience who purchase these games and obsess about the colour of Randy Orton's eyebrows can't take another smack to the chops. WWE 2K22 has to be a finished, polished product when it launches. There are no excuses that wash here.

2K's forthcoming entry has been in development slightly longer than any other recent major sports-style game. In theory, that should give it an edge over 2K19, 2K20 etc. Plus, Yuke's are long gone now. This is 2K's show, and they won't want more egg on their faces. Some 4GB patch that fixes countless bugs and glitches sounds sh*t.

SH*T.

2K22 must ship with a sheen that's uncommon of anything bar AAA titles. This is an officially-licensed WWE product, after all. Vince McMahon knows sod all about video games, but he'd surely get fired up if he thought peeps were openly mocking something with his life's work on it.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.