WWE 2K22: 10 Things GM Mode Must Get Right
5. Vince McMahon’s Involvement
The old GM Modes tasked you with pleasing Vince McMahon and earning his trust. Achieve that and you'd be awarded the 'GM Of The Year' - that was pretty much the end goal of the story, but it always felt like something was missing. Namely, being McMahon himself and living his day-to-day WWE life.
2K22 should try that on for size.
Stepping into Vince's shoes and overseeing absolutely everything would be fun. In this 'God Mode', you'd be responsible for hiring and firing GMs for each respective brand, deciding where WWE's overall focus should be for the next 12 months, sorting out problems between rival shows and generally making tough decisions.
It wouldn't be viewed as a positive to have Raw smash SmackDown in the ratings or NXT sink down the ladder of importance (ha). Instead, assuming the role of McMahon would be all about ensuring WWE as a whole prospered in the ratings and did megabucks on tickets, merchandise etc.