WWE 2K22: 10 Things They Must Get Right

4. "New" Modes

WWE 2K20
2K Games

There's a reason why "new" is formatted that way.

Of course, old favourites like GM and Story Mode are hardly new. They were once pillars of the WWE video game world, but they've been left behind in favour of more vapid or empty-headed features like Universe, MyCareer and the dreaded Towers slog. What good is bags of content if those bags are full of things you don't want?

2K22 is the team's chance to be grovelling sneaks. They can clasp their hands, apologise and walk towards fans with a peace offering. That would come in the form of an old fave like GM, or a proper, honest-to-goodness Story Mode starring real-life WWE wrestlers rather than some generic CAW hacks.

The randomised cutscenes, feuds, tag-team breakups and more of 2K20's Universe are a step backwards. They're SmackDown 1 on PSOne rather than the brilliance of Here Comes The Pain's tightly-focused narratives on PS2.

Bring that back.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.