WWE 2K23: 10 Most Anticipated Changes Fans Need To See
8. More Cohesive Multi-Person Matches
On the gameplay front, WWE 2K22 was (at times) a vast improvement on the run of games 2K produced before it. Reversal limits were removed, and everything has much more zip to it. Sadly, they didn't really fix those archaic animation cycle issues though.
That can make playing multi-person bouts like Money In The Bank or the good old-fashioned Royal Rumble a frustrating experience. Your character is likely to be bounced around like a pinball - they get stuck between animations, basically. It's chaotic and dizzying for a while, but then it feels like any sense of control has been removed from the person actually holding the controller.
That sucks.
It'd be great if 2K could find a new way to approach these matches. Rumbles can stay as they are if that's a step too far, but those ladder matches? Man, yeah...they literally need to be rebuilt from the ground up. They're responsible for 99% of broken controllers. Probably.