WWE 2K23: 10 Most Anticipated Changes Fans Need To See

8. More Cohesive Multi-Person Matches

WWE 2K23
2K Games

On the gameplay front, WWE 2K22 was (at times) a vast improvement on the run of games 2K produced before it. Reversal limits were removed, and everything has much more zip to it. Sadly, they didn't really fix those archaic animation cycle issues though.

That can make playing multi-person bouts like Money In The Bank or the good old-fashioned Royal Rumble a frustrating experience. Your character is likely to be bounced around like a pinball - they get stuck between animations, basically. It's chaotic and dizzying for a while, but then it feels like any sense of control has been removed from the person actually holding the controller.

That sucks.

It'd be great if 2K could find a new way to approach these matches. Rumbles can stay as they are if that's a step too far, but those ladder matches? Man, yeah...they literally need to be rebuilt from the ground up. They're responsible for 99% of broken controllers. Probably.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.