WWE 2K24: 10 Changes From 2K23 That Must Happen
5. Consistent Character Model Quality
OK, so it’s real easy for some writer who can barely even draw a workable stick figure to sit here and moan about some of the sketchier character models in 2K23. Quality is high generally, and the artists have done a grand job, but it’d be nice to see more consistency whether someone is main event or lower-card.
Some of the CAWs on Community Creations are better than a handful of 2K-created models, which just shouldn’t be the case these days. For every Rhea Ripley, Brock Lesnar or Roman Reigns, there's a Lita or Bret Hart (could be harsh) that don't really cut it.
Everybody should look good. No exceptions.
Again, this isn't as problematic as it was in 2K20, but hair remains a bit of an issue for 2K. There are also visible differences between the biggest names in WWE and some of the "less-important" workers included. That's nothing new to annual gaming franchises, but it'd be amazing to see more consistency overall.