WWE SmackDown Here Comes The Pain Remaster: 10 Things It Must Have
5. Fun Weapons
F.U.N.
Three little letters, one powerful word that's oh-so-crucial to any video game's success. In Here Comes The Pan, THQ captured the art of belting other wrestlers with steel chairs, putting them through tables, slamming them onto ladders and busting them open with a well-placed sledgehammer shot.
Every single weapon hit held a weight to it that modern titles don't recapture. Somehow, in an age when developers didn't have the processor power they do now, the team working on weapons in HCTP managed to make toys a valuable part of the game rather than a skippable, almost-sentient nuisance of a system that doesn't do what it's told.
Chairs should crack skulls (no, not in real-life, but games are fantasy), putting others through wood should be satisfying and setting up ladders shouldn't look like 250lbs musclemen are lifting a 600lbs boulder. Yukes' new game must make weaponisation fun again, so to speak.