Xbox Project Scorpio Reveal - 10 Things We Learned
1. It Could Change How Developers Design Video Games
One of the biggest takeaways comes from the idea of iterating on the system for many months to come. The underlying sentiment was that Microsoft have built a machine so powerful, it can match any given developer's vision for their game.
The way it works right now, is a developer gets their game up and running with whatever target platforms they have in mind. Most of the time, they overshoot, show off a version of a game that later gets 'downgraded' to fit on home consoles or keep feature parity between them, ultimately meaning that hardware dictates software quality.
For the Scorpio, there's such an amount of horsepower available, Microsoft have stated they have no less than 60 individual patches designed to help unlock all that power going forward. Digital Foundry posit that in a world where developers don't have to sacrifice anything to bring their games to your living room, it'll mean for the first time in gaming history, software is not at the mercy of hardware.