Zelda: Breath Of The Wild 2 - 10 Things Nintendo Must FIX
6. More Boss Variety
This was one of the biggest stumbles in BOTW.
Do you actually remember what the main bosses were called? Or what they even looked like? There wasn't much variety between the Blights, they all had a very similar design and appearance. Not to mention, they could all be taken down in similar ways: Stun with arrows, then attack with melee weapon.
Remember bosses like Bongo Bongo, Phantom Ganon, Goht, Bilocyte/Levias, Stallord, Twinrova etc?
They all had distinct appearances and clever ways in which they needed to be fought, almost like giant, lethal puzzles, all utilising whatever item you acquired within their respective dungeon.
The franchise is filled with memorable and iconic bosses, so it would be great to see a return to form on this front at the very least.