10 Beloved Video Game Moments That Would Be Too Offensive In 2017
6. Mortal Kombat's Fatalities
At the time: One of the very first 'nasties' of the video game era, Mortal Kombat was built to shock and offend. You have to remember, gaming was still seen as this "mom's basement" underground nerdy pastime - far away from the mass-marketed delights of Wii Sports or Call of Duty 4.
Such a mindset invited counter-culture, shock factor and boundary-pushing, thus, the uber-gory fatalities were born.
Now: The only reason people tend to 'be okay' with Mortal Kombat is through history alone. If a brand new fighting game arrived with the sorts of brain-mushing, intestine-flailing designs we saw in MK 9 and MK X today, it'd most likely go the way of 2015's Hatred.
There's definitely something to be said for pixellated viscera being somewhat more 'palatable' too, as it was in those first instalments, alongside the comedic character models and 'orb blood' the 2000s Mortal Kombat sequels implemented to keep more distance from reality. MK 9 and X represented a push towards entirely realistic musculature, skeletons, the spilling of guts and buckets of claret - all things that indicate one thing:
The more realistic we push graphics, the more awkward Mortal Kombat becomes.