10 Major Problems With 2018's Biggest Video Games
10. David Cage Has Nowhere Near The Appropriate Chops To Write About Racial Segregation
Although I have the greatest faith in Mr. Cage when it comes to innovative concepts and facial technology that brings them to life, we're yet to see a truly brilliant game from the divisive auteur.
Fahrenheit/Indigo Prophecy went from being a gritty murder mystery to a ridiculous scenario where you fought the living embodiment of the internet, and besides having some good acting from Ellen Page, Beyond: Two Souls saw you battling a giant wall of sand with a face. Even Heavy Rain is the nearest we came to a genuinely recommendable game, but its naff ("Jason!") voice acting and forced final twist stick out with every mention.
All of which is to say: Is David Cage - and by extension, are Quantic Dream - really the people to tackle a game about race and slavery? Framed as a tale surrounding the sorts of human rights issues prevalent in fiction such as Blade Runner, Star Trek: The Next Generation and Fallout 4, Detroit: Become Human will attempt to explore the very ramifications of sentience in tandem with an entire 'race' of androids gaining consciousness and escaping a life of servitude.
On paper it's a great concept to marry with a branching narrative, but in the hands of David Cage?
Don't be surprised if this ends with us fighting a giant metal face the size of a house.