10 Things Ubisoft Wants You To Forget

7. When Adding Playable Female Characters Was "Too Much Work"

Assassin's Creed Syndicate Evie Frye
Ubisoft

Although it's starting to recover now, for a time, Assassin's Creed was shrouded in controversy to the point where the devs seemingly couldn't do anything right. Granted, it didn't help that they always responded to controversy in the most eye-rolling manner possible.

For instance, when the studio took flack for removing playable female Assassins in Unity's multiplayer - despite featuring the option in previous titles - the excuse they gave couldn't have come across as less genuine.

Responding to the backlash, Ubisoft released a statement indicating that they were mere "inches away" from including the option, and later said that it was far too intensive on their workload to add in the ability to change the gender of your character.

Admittedly, this was the same game that the developers couldn't even code faces for, so I'm inclined to believe that putting in a playable female character probably was too much for them.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.