10 Tiny Details Video Games ALWAYS Get Wrong

7. Most Cover In Games Wouldn't Protect You

Hitman game
Ubisoft

When playing shooters, you'll spend a lot of your time ducking behind various forms of cover to avoid being hit by a bullet yourself. Waist-high walls, tables, cabinets, cars, and pretty much anything you can get your character to hide behind will usually do the trick; but the harsh reality is most of the objects you can use as cover wouldn't be as effective in real life.

Guns - it transpires - are incredibly power. Depending on what the gun is and the ammo used, the stopping power will vary considerably. However, that aluminium car you're taking cover behind certainly doesn't have the strength to shield you from an incoming hail of bullets. In fact, the engine block is the only part of a car that has any chance of stopping a bullet - just don't expect it to run again.

And if a car won't be able to offer protection in a firefight, the chances of an overturned table or office furniture aren't looking much better either.

Some games do include destructible cover to keep players on the move and to offer some semblance of realism, but that isn't enough to excuse this glaring mistake games deploy consistently.

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Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.