10 Video Game DLCs That Burned Their Fanbase

4. The Ending To The Game - Asura's Wrath

Fallout 76 DLC
Capcom

Many moons ago, games such as Golden Axe, Streets Of Rage 2 and Earthworm Jim would end early or withhold the game's true ending from players for committing the sin of playing on easy mode. In 2012, Capcom took this in an entirely more reprehensible direction with anime-inspired action brawler Asura's Wrath. Here, they withheld the game's true ending from players for committing the sin of... buying the game.

The 18-episode base game ends with the declaration that the player must go back through the game and obtain 5 S-ranks in order to see the "true" ending at the end of a hidden episode. This ending then introduces a cliffhanger which many fans assumed to be a hook for a sequel. However, Capcom then announced a piece of DLC containing episodes 19-22, which included the game's actual true ending. And then proceeded to charge $6.99 for it.

Obviously, players were incensed. Here was another example of a completed game having content removed and sold back for some sleazy extra profit - but unlike Assassin's Creed II, whose missing chapters weren't entirely essential to the game's plot, this was the game's actual ending. That's some serious brass balls that Capcom are brandishing.

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Neo-noir enjoyer, lover of the 1990s Lucasarts adventure games and detractor of just about everything else. An insufferable, over-opinionated pillock.