10 Ways Far Cry 5 Will Save The Franchise

1. Open-World Exploration Is Inspired By Skyrim

Far cry 5
Ubisoft

Unlike most Ubisoft open world games, the devs of Far Cry 5 are allegedly taking inspiration from RPGs like Skyrim and The Witcher, and instead of bombarding players with exposition, story beats and waypoint markers, will drop them into the world knowing very little.

The idea is that no two people should make their way through the game the same, with the main story unfolding in multiple different ways depending on who you do and don't bump into along the way. It's the "go anywhere" approach that people love so much about Bethesda's games, and is a huge departure from the regular structure of Ubi's sandboxes.

What Far Cry 3 did so well was trapping players in a place they were forced to familiarise themselves with if they wanted a chance at surviving, and this latest sequel is going to great lengths to reignite that same feeling. It won't be entirely open-ended, and there are obviously major beats players will have to hit, but everyone should experience a radically different journey before they arrive at the same destination.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.