Hey, it happened with Silent Hill, and it happened with Castlevania (the latter receiving an 'erotic' version). Both these legendary franchises have been reduced to gambling machines, their likenesses being slapped on the side for the sake of adding a modicum of appeal overseas. We know Konami are continuing with MGS now that Kojima's jumped-ship, but when it comes to the scale of production and general direction they want to take with a now-dormant franchise, that's anybody's guess. They've reportedly hired a new team to work on ideas, but those same hopeful headlines came out over the past decade in response to the aforementioned titles too, before all we got were slot machines in the end. Make no mistake, this is a lose-lose situation. Konami know that MGS is more synonymous with Kojima than Motörhead's Lemmy was with rock n' roll, so either we get a 'proper' triple-A instalment of the series with a team of newbies who can't continue the story in a meaningful way, or Metal Gear is next in line to make the jump to money-sucking Pachinko limbo.