15 Most Ridiculously Difficult Challenges In Final Fantasy History
4. Perfecting Fort Condor (VII)
With the exception of a sliding puzzle hidden in the original Final Fantasy and a pairs game hidden in Final Fantasy II, Final Fantasy VII was the first game in the series to include mini-games. One of these was an immersive strategy experience, Fort Condor.
This tasked players with engaging in a 'tower defence' game against advancing Shinra forces, enabling them to hire up to twenty units at a time (from a selection of ten types, each with their own attributes, strengths and weaknesses) and place them across the battlefield.
There were fifteen individual battles that could be fought before the location became the scene of a storyline development. Typical players might've fought the first upon discovering the location and assumed that they were done with it, unaware that the next fourteen required constant backtracking. All but one of these occurred before players took possession of an airship, resulting in long journeys on foot for rewards that were often nothing to write home about.
The battles weren't difficult, but they were expensive given that all units had to be hired with the player's funds, meaning that extensive grinding was also required to complete each one successfully.