15 Most Ridiculously Difficult Challenges In Final Fantasy History

2. Tetra Mastery (IX)

Final Fantasy VII
Square Enix

One of Final Fantasy IX's biggest time investments was Tetra Master, a card game that was simple enough to play, requiring players to place their cards on a 4x4 grid. Each card had up to eight arrows facing different directions, which would capture adjacent cards unless they had a matching arrow, in which case a 'card battle' would occur. The mechanics behind these battles were ridiculously complicated, however, with each card having a number of stats.

Obtaining every card was easy in comparison to VIII's Triple Triad given that only one (Namingway) wasn't infinitely available. Far more dastardly to completionists was 'Tetra Master rank', a score between 0 and 1700 given to their collection. Having all 100 cards only gave a base score of 1000. Another 500 could be achieved if every single one of these had a unique arrow combination, no mean feat given that there were only 256 possibilities. The final 200 could only be achieved by 'levelling up' every card's stats to the maximum, requiring up to hundreds of matches per card.

Given that there was no item reward (only a title), only the most dedicated/batsh*t insane players ever tried to pull this challenge off...

Contributor
Contributor

Alex was about to write a short biography, but he got distracted by something shiny instead.