2. Load Times Are Notably Bad
"When it comes to the Paris level the loading times are lengthy in all contexts, whether youre loading it for the first time or simply starting from a recent save after being killed or messing up. You can save at will but it becomes deeply frustrating the more you attempt to prod the games simulation and experiment with outcomes, knowing messing up will trigger another long loading screen." - IGN"Load times are frustratingly long, lasting just under a full minute when reloading saves. This alone is especially disappointing, given how fun it can be to iterate on your methods by reloading saves and experimenting, a process that's tainted by extended downtime." - Gamespot Not since Bloodborne have we seen a game so predicated on having you replay a given sequence multiple times, only for the base game itself to hang for minutes at a time loading you back in. Hitman's performance appears to be fairly uniformly strong, but the PS4 version is sticking out as having some bad issues. It's a real shame too, because the basic gameplay of Hitman - especially when it's showcased in such a concentrated, "Oh, I'll just try this and see what happens" kinda way - relies entirely on being able to reset your position instantly. The thought of approaching a given assassination from a thousand different angles is an immortally enticing one, and hopefully we'll get to a point where everything streams in effortlessly at some point in the future.