Hitman Reviews: 10 Early Reactions You Need To Know
3. There Is A Story, But You (Probably) Won't Care
"There's a definite contrast between Hitman's gameplay and its story, which is doled out in mysterious cutscenes that feature stone-cold antagonists. Hitman feels at odds with itself on occasion, but there's no question that missions are the star of the show, not the story." - Gamespot"In general, the story seems too prominent in the texture of each mission - there's an absolute glut of scripted dialogue, which you're obliged to sit through if you're shadowing the NPCs in question. Needless to say, this makes revisiting locations with new tools more of a chore than it needs to be." - Eurogamer Did you ever really concern yourself with the intricacies of Hitman's story in the other games? Sure, something like having a reason to blast the Meat King in the face in Contracts or come back from the dead in Blood Money was pretty spectacular, but these were isolated set-pieces with a fairly contained context, not an epic, sprawling narrative. This approach to storytelling always benefitted the mechanics of Hitman overall, and although various critics note that there are scripted dialogue sequences to listen in on and cutscenes to watch, essentially this is a more arcade-focussed experience. You're a stylish assassin and there are targets to be taken out. Get to it.