Hitman Reviews: 10 Early Reactions You Need To Know
5. The Comedic Approach To Gameplay Is Back
"For an M-rated game about killing people, it has less teeth than Tom and Jerry. Its violence is cartoonish, however realistically rendered, like elaborate, imagination-augmented action figure fights. [...] Story - at least so far - is as ignorable as ever. Which is fine. Hitman is a better toy box anyways." - Destructoid "Hmm, maybe if I spill this water, rig up the electrical wiring and flick the power switch, it'll shock the guy who walks through..." If you've ever had such a thought when playing a Hitman game, chances are this singular episodic rollout is for you. What the game lacks in environmental variation it makes up for through tactical and mechanical options - much like the reasoning given to why you'd replay any of the missions from past entries. This idea of poking and prodding at a given game world of possibilities has always reinforced Hitman's signature identity, and across the board, critics remark that by forcing you to replay the same environments over and over, you'll discover increasingly crazy, macabre and hilarious ways to dispose of your targets.