The Best X-Men Games No One Played

2. Next-Level Presentation

Although the in-game graphics in both X-Men Legends titles were nothing to write home about, they were more than serviceable coming towards the end of the sixth gen. Sure, there was the familiar dank and grimy dungeons synonymous with the genre, but Raven had another thing up their sleeve - a trick they'd utilise again for the release of Marvel Ultimate Alliance.

It's fair to say that the storylines for all of Raven's X-Men titles were never particularly impressive, but they got the job done. They were a vehicle to get players from one exotic Marvel locale to the next, while the story itself was told via in-game briefings and dialogue, and also the occasional CGI cutscene. The CG sequences in the Legends series were handled by Blur Studio.

Blur are famous for bringing some truly spectacular CG visuals to the gaming medium, adding some much needed flair and making various titles feel just a little bit more blockbuster than they probably were. In the years since they worked on X-Men, Blur have taken their talents to the big screen, creating the famous leaked Deadpool test footage that convinced Fox to go through with the project, while also providing impressive CG trailers for Rocksteady's Arkham titles away from Marvel.

X-Men Legends Gambit
Raven Software

Although Legends came around relatively early in Blur's career (the same year they won an Academy Award for Gopher Broke), their talents were in full effect. While the movies were busy doing their best to avoid the bright and colourful costumes of the X-Men's comics, Blur and Raven embraced them fully. Figures look like they're leaping off the page in the studio's CG cutscenes, while stunning pieces of concept art help you forget all about the loading times in-between levels.

Raven's Marvel games got a rap for not being all that detailed, but they delivered when it counted (as long as you can get past the not-so-enticing dungeons on display).

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.